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Drills
Weighted Kick Relay
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Weighted Kick Relay
Skills
Kick Short.
Purpose
Kicking to enable a player to run onto a lofted "chip" is essential for working the ball forward through a zone, or when the opposition have numbers expecting the long bomb.
Players
10
+
Ages
11
+
Balls
1
Cones
16
Distance (max)
160m
Video
Instructions
Setup
Kicks should medium-length - at least 15-20m - so space cones according to age and numbers. Form 2 x playing areas if you have plenty of cones and players. Two players (X & Y) are non-running pivot players at the top and bottom (goalsquare in diagram) and stand between the 2 lines. Everyone else starts on the same edge of the playing area.
Step 1
(A) kicks to stationary (X), then runs across the field to receive a return kick from (X).
(X) must chip the kick so it hangs in the air, allowing (A) to run onto it
Kicking with height allows (A) to adjust the pace of their run when the kick is slightly imperfect
Accuracy is key, so optionally have penalties for missing the target
Step 2
(A) stops, back pedals and looking further afield, sees (B) make a similar run across the ground. (A) does a similar chip kick for (B) to run onto.
Step 3
(C) is next, and so-on down the line. Once the last player in line receives - (G) in the diagram - they repeat what (A) did - kick to (Y) then run across the field to receives (Y)'s return kick.
Step 4
Now work back the other way up the line.
Players run back to their original starting cone when receiving the second time.
Step 5
Progression 1: Reverse the flow of play. Optionally rotate X & Y after a couple of laps.
Step 6
Progression 2: Lengthen the kicks if feasible.
Step 7
You can also turn this into a game by scoring 1 point to the kicker if their receiver's foot is within 1 step from the cone when they mark the ball.
Players keep own score, most points win after 1 lap.
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More Drills
Gather Give Bump
Groups of
8
Ages
13
+
Balls/grp
1
Cones
1
Distance (max)
15m
Focus
Skills under pressure, Run & Carry.
Skills
Shepherd, Crumb.
Kick & Follow-up Hands
Players
16
+
Ages
11
+
Balls
1
+
Cones
4
Distance (max)
80m
Focus
Hard Running, Front & Square.
Skills
Handballing, Kick Long, Shepherd.
Help After Poor Disposal
Players
20
+
Ages
13
+
Balls
6
+
Cones
6
Distance (max)
160m
Focus
Hard Running, Front & Square, Forward line delivery, Goalkicking.
Skills
GoalKicking, Kicking, Handballing, Crumb.
Corner Help Tag
Groups of
12
Ages
7
+
Balls/grp
1
Cones
4
Distance (max)
8m
Focus
Decision Making, Fun.
Skills
Handballing, Kick Short.
Crumb and Pick a Lead
Players
10
+
Ages
12
+
Balls
2
+
Cones
2
Distance (max)
80m
Focus
Skills under pressure, Decision Making, Forward line delivery.
Skills
Kick Long, Crumb.
Out, Switch, Goal
Players
6
+
Ages
13
+
Balls
3
+
Cones
3
Distance (max)
80m
Skills
GoalKicking, Kicking.
Rushing Defender Triangle
Groups of
7
Ages
7
+
Balls/grp
1
+
Cones
6
Distance (max)
40m
Focus
Skills under pressure, Hard Running.
Skills
Kick Long.
Decision Making Lanework
Players
18
+
Ages
12
+
Balls
1
Cones
6
Distance (max)
50m
Focus
Skills under pressure, Decision Making, Run & Carry.
Skills
Kicking, Tackle.
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Kick (short)
Tackle
Kick (longer)
Shepherd
Hands (reflex)
Ruck
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Categories
Warm-up
Skills under pressure
Defensive
Contested ball
Hard Running
Front & Square
Decision Making
Run & Carry
Forward line delivery
Goalkicking
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Gameplan/Strategy
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Kick (short)
Tackle
Kick (longer)
Shepherd
Hands (reflex)
Ruck
Hands (longer)
Crumb
Goalkicking
Mark (contested)
ADD TO SESSION
Thu Apr 17
6:00 PM
90 mins
Tue Apr 15
6:00 AM
90 mins
Thu Apr 17
6:30 AM
90 mins
Thu Apr 17
6:30 AM
90 mins
Wed Apr 16
6:00 PM
90 mins
Sun Apr 20
10:00 AM
90 mins
Thu Apr 17
6:00 PM
90 mins
Tue Apr 15
6:00 PM
90 mins
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