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Run, Carry, Deliver, Flood Back

Focus
Skills under pressure, Defensive, Contested ball, Hard Running, Decision Making, Run & Carry, Forward line delivery, Goalkicking, Gameplan/Strategy.
Skills
GoalKicking, Kicking, Handballing, Tackle, Shepherd.
Purpose
If a team is playing a loose man/men in defence, defenders can risk a foray down the ground to provide additional support, but when a turnover occurs, they're accountable for a player and must retreat hard back into defence.
group
Players
20+
profile
Ages
6+
ball
Balls
1
cone
Cones
10
distance
Distance (max)
150m
opptop
group-arrow
icon-opptop2
Opp. tops
50%
opptop
arrow
opptop
Visible opposition strip: 50%
  • Setup

    Form 2 evenly matched teams of up to 10 players. For each team choose 5 attacking defenders, 2 midfielders and 3 leading forwards. Choose who starts in possession.
  • Step 1

    Yellow team (A) must work the ball by hand and foot past 3 defenders at (B) from deep within defence.
    Defenders should be looking to close down (A)'s as fast as possible - when they have time to spread they will be more difficult to cover.
  • Step 2

    2 teammates in the midfield also provide options, however these are covered by individual defenders.
    Midfield defenders shoudn't allow an easy lead from their opponent, as this is the most direct path out.
    If a scrimmage/turnover occurs early on, reset starting positions and team (A) has another attempt.
  • Step 3

    The 7 players from team (A+C) try to beat the 5 from team (B+C) until they can get a kick inside-50 to one of the 3 leading forwards at (D).
    Everyone from attacking team must be forward of centre when the kick inside 50 is executed.
    The forwards have no opponent - the 5 reds down their end are inactive
  • Step 4

    Once a forward from (D) marks the ball, they play-on immediately and kick at goal. The instant the ball has gone through the goals:-
    5 yellows from (A) clear out - they become inactive. Five reds at (E) - who were previously inactive - now have possession and start back the other way with a second ball.
    This time it will be chaos as the quick transition will catch everyone out of position
    (B)'s must run back up-field to receive inside-50
  • Step 5

    After reds take a shot on goal or a turnover/scrimmage occurs, have a rest - players will be extremely fatigued as this is the fitness required to work both ends of the ground. Players slow jog back to position.
    Start the football from the opposite end this time.
    Team (B) have possession the first leg, team (A) the second.
  • Step 6

    An interesting variation is to place a restriction on how many attackers can work downfield. Any player group from (A) who kicked inside the defensive 50 must remain inside that zone.
    It will be more difficult for team (A) to attack, as the numbers will be more evenly matched
    It also stops the attackers from chipping around in defence
More Drills
demo
play
video
Groups of
group
group-arrow
icon-group
8
Ages
profile
13 +
Balls/grp
ball
1
Cones
cone
1
Distance (max)
distance
15m
Focus
Skills under pressure, Run & Carry.
Skills
Shepherd, Crumb.
demo
play
video
Players
group
16+
Ages
profile
11 +
Balls
ball
1+
Cones
cone
4
Distance (max)
distance
80m
Focus
Hard Running, Front & Square.
Skills
Handballing, Kick Long, Shepherd.
demo
play
video
Players
group
20+
Ages
profile
13 +
Balls
ball
6+
Cones
cone
6
Distance (max)
distance
160m
Focus
Hard Running, Front & Square, Forward line delivery, Goalkicking.
Skills
GoalKicking, Kicking, Handballing, Crumb.
play
video
Players
group
4+
Ages
profile
13 +
Balls
ball
6+
Cones
cone
3
Distance (max)
distance
20m
Focus
Skills under pressure, Fun.
Skills
GoalKicking, Kicking.
play
video
Players
group
7+
Ages
profile
13 +
Balls
ball
2+
Cones
cone
2
Distance (max)
distance
20m
Focus
Skills under pressure, Decision Making, Forward line delivery.
Skills
GoalKicking, Kicking, Tackle.
play
video
Groups of
group
group-arrow
icon-group
3
Ages
profile
9 +
Balls/grp
ball
1
Cones
cone
4
Distance (max)
distance
25m
Skills
Kick Short.
play
video
Players
group
20+
Ages
profile
15 +
Balls
ball
1
Cones
cone
0
Distance (max)
distance
160m
Focus
Skills under pressure, Defensive, Contested ball, Decision Making, Forward line delivery, Stoppages, Gameplan/Strategy.
Skills
GoalKicking, Kicking, Handballing, Tackle, Shepherd, Ruck, Crumb, Mark Contest.
play
video
Players
group
15+
Ages
profile
10 +
Balls
ball
1
Cones
cone
0
Distance (max)
distance
120m
Focus
Skills under pressure, Hard Running, Decision Making, Run & Carry.
Skills
Kicking, Handballing, Tackle, Shepherd.
Drill Search
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